If you’ve been itching to try your hand at game development, but lack the time or skills to dive in, Unfulfilled gives you the chance to live your dream. After playing you’ll be credited as a level designer in this delightfully interactive art experience. As you navigate…
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International Women’s Day was this week. Time to stick it to the patriarchy with Lost Wage Rampage! Sexism is infuriating. There’s only so many calm conversations you can have; sometimes you just want to smash things. That’s where this game comes in. In Lost Wage Rampage two…
Some of you probably remember hearing about Way to the Woods a few years ago. Back then, it was touted as a stunningly beautiful game created by a 16-year-old developer. Well, a lot’s changed since then. For example, Way to the Woods is now a stunningly beautiful game created by…
Cliqist’s award-winning* YouTube series Kicked! is back again. Today we’re delving back into the world of Star Citizen. Developed by Wing Commander mastermind Chris Roberts and his company Cloud Imperium Games, Star Citizen’s crowdfunding campaign was the most successful ever. How’d that Happen? Star Citizen…
As the new Kickstarter title Forgive Me My Henchmen shows, being on the receiving end of an action hero’s rampage can be a terrifying experience. Not The Hero’s Story Developed by Blake McDermott, the game’s premise is simple. As a typical movie crime lord, players…
Life is Strange: Before the Storm is one of those rare spin-offs that’s actually better than the original. With a richer story and deeper characters, its shorter three episode arch leaves a greater impact than Dontnod’s Life is Strange. With the bonus episode Farewell, developer…
FTL: Faster Than Light developers Subset Games have created something truly remarkable with Into the Breach; a turn-based strategy that game manages to create divergent, unpredictable scenarios without relying on randomness. Subset’s latest offering follows in the footsteps of FTL by creating tense standoffs where the systems tell…
In Where the Water Tastes Like Wine, stories live everywhere people do. They are clustered in towns, tucked into nooks in mountain ranges, and spread out across the whole of the continental United States. Some of the stories that these characters tell you will feel…
You’re traveling through another game, a game not only of tanks and treads but of tryhards. You’re moving into a server of both salt and sorrow, of wins and wonder. You’ve just entered: The Gold Room. In celebration of Twitch’s Indie Amplifier contest Treadnauts developer, Topstitch…
Monsters, mechs, and mayhem, oh my! It’s time once again to kick off our Game of the Month coverage and this month we’ve selected the newly released turn-based strategy juggernaut, Into the Breach. Developed by Subset Games, the team that brought us FTL, Into the…
You’ll spend half of your time in Deep Sixed looking at the in-game manual, and that’s not necessarily a bad thing. The game requires patience and precision to play. It offers all of the tedium associated with the flight simulator genre minus the piloting. Failure after catastrophic…
Seemingly combining Guitar Hero and Fruit Ninja, Bailey Snyder’s first game, Katto, takes a different approach to the rhythm game genre. In Katto, players wield two katanas as a number of objects fly toward them to the beat of a song. The player must destroy…
There are lots of platformers out there that look back to the past. But in this day and age looking, and sounding, like an 8 or 16 bit platformer is not enough. You need to have cool mechanics to reel people in. Fortunately, Landflix Odyssey…
When Wushu Studios was announced in January, there were more than a few questions on people’s minds. Composed of developers from Evolution Studios, the studio responsible for titles like Motorstorm and DriveClub, Wushu was touted as an indie studio which would offer titles with interesting…
Can you name a recent AAA horror game that has given a refreshing boost to the horror genre as a whole? Not just first person shooters with elements of horror, but true atmospheric, interactive experiences? Games that leave you genuinely, sincerely spooked while weaving a narrative…
“Everyone is invited, to write something about how to make a videogame, how to respond to a videogame, what the field of videogames could and should be. Write a manifesto to free up your mind to move forward. I want videogames created with vision rather…
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