Konstantin Kronfeldner is obviously an extremely talented programmer. After four years in production, his passion project, Avorion, is finally coming together—and he’s got a lot to show for it. This procedurally generated sci-fi sandbox is an eclectic mish-mash of Star Trek, Battlestar Galactica, and Lego…
We’ve talked about Seymour Butts, once called The Black Hound, before. We’ve tried to figure out the rationale behind this meltdown, if it wasn’t a prank from the beginning. In videos we examined what The Black Hound was before it became a punchline. That’s what…
Anyone who woke up this morning and checked Twitter might have been in for a surprise. Or they might not have been. Mighty No. 9 was (and still is at time of writing) trending in the top 3, and with that game, it can only…
I love me a good first person shooter game. Ever since I got my hands on a copy of Doom by id Software I became a fan of the genre. Which is why when I saw Blackroom launch on Kickstarter it became a no-brainer to…
The last couple of weeks, Cliqist has been upping its coverage on tactical RPG City of the Shroud, which been very successful on Kickstarter. Why City of the Shroud, you ask? What makes it any different than the gazillion other RPGs pushing and shoving one another…
First person and horror don’t mix well for me. I get the chills. Serious chills. But if you’re into that kind of stuff—and it sure seems like many people are—than maybe Ghost Theory is the perfect game for you. It’s only about a week and…
Masquerada: Songs and Shadows’ Kickstarter campaign ends in little over a week, and they’re currently sitting at about 50% of their £45,000 goal. It’s as a fully-voiced, pause for tactics RPG, with “fully-voiced” being one of their major selling-points. It’s not the fact that it’s…
It’s been quite a while since we last covered Death Road to Canada, a silly little “road-trip simulator”, where you journey north of the American border fighting off hordes of zombies to reach your friendly northern neighbor—which also happens to be where I reside! It’s…
[Update 4/27 3:41 AM] The Dolls Kickstarter campaign has been canceled by Hush Interactive. There was only a single, backer only update on the Kickstarter explaining why it was canceled. Luckily Cliqist Editor-In-Chief and butterfly collector Greg Micek backed the campaign to keep an eye…
Things are looking very good for Pale Spectrum, the sequel to Brilliant Shadows by Ithaqua Labs. Requesting only 1,500 dollars and receiving over $7,000 with four days to go. After launching on the 25th of March in the first 24 hours the campaign was well…
The bell has rung, and Igrasil Studio’s new visual novel Bloody Chronicles has raised all of the $30,000 requested with an extra $17,622. Described as as a gritty visual novel about an orphaned detective working for an organization that solves crimes labeled unsolvable by the police, the first installment of…
Yeah, many of us may feel that the zombie trope has been beaten into re-death over and over again, but after looking at the already impressive set of features in Yeti Culture’s Brrrainz, it got me thinking. How does one successfully combat a genre that…
As a long-time fan of gratuitous, and sometimes pixelated, violence, it pains me to write this article. Recently, I came across a Kickstarter campaign for Gunkatana, which promises to fill the gaping void that ultra-violent greats like The Running Man and Smash TV previously occupied….
There are so many space simulators, galactic adventures and science-fiction projects out in the gaming market at the moment, which means developers have to find a way to make their product stand out from the rest. The same goes for pixel-art games; I’ve covered so many…
The PC version of Tadpole Treble was due to be released on Steam on 22nd April 2016 but you’ll have to wait another couple of weeks to get your hands on this side-scrolling musical adventure as the release has been pushed back to 6th May….
Fringe Theory, developed by LionRoar games, has cancelled its Kickstarter campaign. It accumulated only $2698 of the $50,000 it was asking for, but the developers are going to use their personal funds in the next month or so to continue working on the sandbox alpha….
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