I love a good card game with fantasy elements, but most of these tend to follow a more Magic: The Gathering CCG route. I have yet to see a role-playing game feature a combat mechanic using actual playing cards to take down your opponents. In…
RPGolf stood out to me on Indiegogo because of the high amount of money it received, over $10,000. Not many Indiegogo campaigns, at least not gaming ones, get anywhere near that these days. So I had a look at the campaign, and I liked what…
Now this is how you do it. The Last Time (you know, that point & click narrative game inspired by Quantic Dream and Telltale?) recently posted an update to the game’s Kickstarter backers, and as small as the update is, it’s handled wonderfully: You guys…
Here’s an interesting one. Quern – Undying Thoughts, the Myst-inspired first-person puzzler successfully funded through Kickstarter, has posted an update to its backers. The update, which you can read in full here, apologizes for the recent lack of communication between the game’s developers and its…
It’s been a long journey, but Hyper Light Drifter is finally nearing its March 31st release date. Launched in September 2013, the game found massive support in the Kickstarter community, going on to raise $645,158 across 24,150 backers. The new trailer showcases the vibrant, colorful…
I am genuinely sad that Failure, the cyber-futuristic strategy game canceled its Kickstarter campaign. I was very excited to back this one and I don’t think I have ever been so sad to get £12 back. I suppose it wasn’t a surprise, it had become…
Last week marked the 30th edition of the Game Developers Conference (GDC), once again providing ample opportunity for devs to meet and discuss the latest trends and all the wizardry involved in the age-old craft of game development. Needless to say, with Oculus Rift, HTC Vive and PlayStation…
The developers weren’t kidding when they said they were inspired by the Gameboy, that’s for sure. In many ways, Moira is a Gameboy game for the modern generation. It has the retro aesthetic, the simplistic story, child protagonist, and simplistic action-platforming gameplay. There are a…
2008’s Tron/Battlezone-inspired Tank Universal is getting a direct sequel, which developer Phil Jones hopes to fund through the Kickstarter community. Tank Universal was a perfectly respectable game, earning a 7/10 from IGN. The sequel plans to retain the acid-bright colors that defined its predecessor’s aesthetic,…
It’s been a while since we covered Halcyon 6: Starbase Commander at Cliqist. Let’s change that, shall we? First, a primer for the uninitiated: Halycon 6: Starbase Commander is a successfuly-funded Kickstarter project that raised $187,706 CAD from 6,396 backers. Currently in development by Massive…
There’s something almost cheeky about Outpost 13‘s latest update, which I absolutely adore, but for all the wrong reasons. Just read this: Spring Is Here!!! Thank you everyone for all your support through the 2015/2016 winter season! You’re awesome! Bad News: -Act 2 has been…
It’s been two years – two years – since Lioness updated its Kickstarter backers. To put that into perspective, that’s a radio silence covering 2,255 backers and $26,735 of investment. Yikes. Pretty ironic, considering Lioness‘s themes of non-existence. That streak ends today. What’s even crazier is…
Three of the many things that I love are Lovecraftian tales, comedy, and adventure games. While two of those together makes perfect sense, and there have been plenty to choose from before, having all three together sounds like a recipe for disaster doesn’t it? Not…
I most certainly don’t shy away from adult-themed games, whether they’re hardcore or not, which is why I didn’t hesitate to back Catch Canvas when it launched. It also helps to have the pedigree of Unwonted Studios and Razzart behind it as well. While the…
When it comes to adventure games I’m a patient person. As long as it eventually comes out and I get to play it I’m usually happy. With that said, even my patience has a limit. With it being over three years since the Kickstarter ended…
Space is big, like really big, and Limit Theory planned to procedurally generate all of it. Developer, Josh Parnell, received $187,865 to fund his infinite algorithm space exploration game, but it’s over three years later and backers are still waiting to see results. Limit Theory had…
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