If you eagerly scrolled to the bottom, you already know the Kickstarter game’s All Walls Must Fall‘s final score; a three. However, there needs to be a conspicuous asterisk added in superscript above that middling number; if post-launch updates continue along the trajectory of the Early…
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Nine Parchments can be a deceptively tricky experience; not just when going solo, but even when taking up arms alongside 3 companions. As I mentioned in a recent review of the game, an entire new set of dynamics crops up with additional players that you…
Atari, the once king of video games, has been in the news a lot recently. Unfortunately, as has been the case every time they’ve been in the news for the last two decades, it’s all bad news. Terrible games made by indie developers, crowdfunding campaigns,…
For the team behind the indie streaming service Jump, February marked a major milestone. Six months after their initial launch, the service is set to offer its hundredth game to subscribers. Not only that, but their catalogue has grown and expanded to include a variety…
Borokai Studio, the Spanish developer of the visual novel Omega Pattern, have turned to Kickstarter for the second act’s development, and they’re aiming rather high with their intended funding goal. Set to end March 22, the campaign hopes to raise $40,595 toward the development of…
Imagine you go out one day. It’s winter and it’s freezing and it makes walking difficult. But what if you could change seasons with your trusty crossbow? Then you might just be the vulpine protagonist in Bonus Level Entertainment’s, Fox n Forests. It’s been two years…
Sit down, dear friendo. I would like to take you on a journey. A wonderful journey that will change your life. When arrive at our destination, you will experience things, and they will change you as a person. You will never be the same again….
Lords of Strife has surpassed its Kickstarter goal in under a week. This would ordinarily be a significant accomplishment, and I still think it is. What puts an asterisk next to this one is that the campaign goal was only $250 USD. With a funding goal…
In a developer blog published last week, Hinterland Lead Developer Raphael Van Lierop discussed the studio’s plan to extensively rework the first two episodes of The Long Dark’s story mode, Wintermute, before releasing episode 3. It’s been seven months since the first two episodes launched,…
Snowday captures that feeling of stepping into a fresh snowfall. It’s not just about the crunch underfoot. It’s the way that a crisp, white coat can highlight small details that go unnoticed when we get used to our daily surroundings. The brightness of a cardinal,…
By all accounts, Once Upon A Coma is well on its way to becoming a standout Kickstarter hit. Currently sitting at $50,753 raised toward its $28,000 goal – and only a week into its campaign – the latest title from Pinstripe creator Thomas Brush has…
Treasure Adventure World had a long way to go before it was done. Especially if we count its precursor, Treasure Adventure Game. Treasure Adventure Game already was a pretty complete and compelling game by itself. And yet the dev thought “This can still be better.”…
There are plenty of management sims where you take charge of a town or colony and the lives of everyone in it. However, every now and then there’s a game that puts an interesting spin on the genre. Starmancer is one of those cases. Starmancer…
Remember when Kickstarter was a big deal? It was supposed to be the future of video game funding. That’s how it looked back in February 2012 when Double Fine launched their campaign, aptly called Double Fine Adventure. Not long after that, developers were coming out…
Imagine jumping into your car, leaving the stresses of civilization and escaping to the quiet embrace of nature. I think many of us have had this idea. Fleeing to the countryside to then have your car balancing on the edge of a cliff, not so…
Thinking back on our first experiences with games we always begin by learning the rules. We learn how to move our character and properly interact with our environment. We’re shown the hazards of the worlds and how to progress safely to the next objective. Much…
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