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Andy

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Andy grew up with a PlayStation and an adoration of RPGs; particularly Final Fantasy. As he actualized as a person, his console library and choice of genres expanded, without eclipsing those facets that attracted him to the hobby to begin with. Today, an ESL teacher and a writer of fiction and features, he enjoys learning how the multiplicitous features of video games culminate into resonant experiences. Among his more recently-found interests includes the thrilling and short-lived runs of Roguelites.

Into the Breach Review: Perfect-Approximate Tactical Roguelite

Into the Breach, aka Kaiju Chess, aka the unexpected reboot of The NeverEnding Story, excels across the (64 tile) board. It’s gameplay and minimalist...

All Walls Must Fall Review: Tech-Noir Tactics With a Hint of...

If you eagerly scrolled to the bottom, you already know the Kickstarter game's All Walls Must Fall's final score; a three. However, there needs to...

LeGrand Legacy Reviewed : A JRPG To Cozy up to

Jakarta-based Semisoft releases their first game on Steam on January 24th, just over a year after reaching their funding goal on Kickstarter. LeGrand Legacy Tale...

AVARIAvs is the Turn-Based Competitive Game You’ve Been Waiting For

It was through the likes of Starcraft II and a summer jaunt with Counter-Strike: Global Offensive that I attuned to the artful back-and-forth squabbles...

Battle Chasers Nightwar Review: Good and Empty

Turn-based RPGs are my bread and almond butter. As such, during its tenure on Kickstarter Battle Chasers Nightwar was a deafening bleep on my...
Haque

Haque Delivers a Fantastic Glitch Fantasy Dungeon Crawler

Dungeon crawlers hack away the RPG formula to its harshest edges. There are no eclectic quest-givers confidently slouching in the corner of the tavern....

Sense’s Aesthetic Attempts Both Cyberpunk and Fan-Service

Science-Fiction has yet to exhaust the cyberpunk space. The ongoing Kickstarter project Sense seeks to shine another neon light on the disparity between futuristic...

Do Not Feed The Monkeys: Balancing Power and Inaction

Spying in video games is a fantastic example of the negotiation of power between the player and game. Compare 1992’s Night Trap to Five...

Zelda Inspired The Untold Legacy Aims High

The Legend of Zelda: Breath of the Wild served a staggering reminder: it was the most open-world Zelda game since the original. Everything in...

Flynn Son of Crimson Shows That 2D Action Adventure Is Still...

Today, to push an indie action adventure emphasizing pixel art and/or metroidvania inspired level design it must stand out in the crowd. Owlboy and...

One For the Fans: Darkest Dungeon’s Shieldbreaker DLC

Since first releasing in early access two-and-a-half years ago, Darkest Dungeon has had a memorable journey. Development ran the gamut of reactions, from high...

Jennifer Wilde Isn’t Your Typical Comic Book Adventure

1921 Paris is a connotatively loaded setting for the Kickstarter funded Jennifer Wilde. Societal disillusionment and post-modernism inspired many artistic expats in Paris. This game,...

Tooth And Tail’s Simple Story of Deceptive Implication

Studios of all sizes have released droves of innovative titles this year. Well into its twilight it continues to bring us notable games and...

Phobos Vector Prime : A Last Starfighter Inspired Space Shooter

Video game pilots drew the short straw. True, its a job only a select few can handle, requiring dexterity, bravery, and uncanny spatial awareness....

The Secluded, Alien World of Epitasis

If human beings are indeed not alone in the sprawling universe, I hope for two things. One, that their culture does not carry with...