Twilight is infamous for its depiction of an ancient vampire in the form of a teenage boy and a high school girl. Forever ruining the mystique of vampires, its depiction of the romance between protagonists Edward Cullen and Bella Swan is creepy at best, and…
Josh Griffiths
365 Articles
Josh Griffiths is a writer and amateur historian. He has a passion for 3D platformers, narrative-driven games, and books. Josh is also Cliqist’s video producer. He’s currently working on his first novel, and will be doing so on and off for the next decade.
Kickstarter is old enough now that it’s gone through all the major phases of the internet. From bushy-tailed newcomer, to up-and-coming golden boy, to savior of the games industry, demoted to disaster machine, and now largely forgotten, it’s all there. There have been a lot…
Cliqist’s award-winning* YouTube series Kicked! is back again. Today we’re delving back into the world of Star Citizen. Developed by Wing Commander mastermind Chris Roberts and his company Cloud Imperium Games, Star Citizen’s crowdfunding campaign was the most successful ever. How’d that Happen? Star Citizen…
Life is Strange: Before the Storm is one of those rare spin-offs that’s actually better than the original. With a richer story and deeper characters, its shorter three episode arch leaves a greater impact than Dontnod’s Life is Strange. With the bonus episode Farewell, developer…
What do Fez II, The Dead Linger, and Yogventures all have in common? They are all canceled games that will never see a release date. Not fully anyway. Indie video game developers have a lot of freedom in how they do things, that’s what happens…
Anyone familiar with this fairly fantastic website knows Yooka-Laylee is trash. I’ve written about it’s failings quite a lot here in the past. But the newcomers or those on our ever-growing YouTube channel may not know the extent of my disappointment and agony whenever I…
Atari, the once king of video games, has been in the news a lot recently. Unfortunately, as has been the case every time they’ve been in the news for the last two decades, it’s all bad news. Terrible games made by indie developers, crowdfunding campaigns,…
Remember when Kickstarter was a big deal? It was supposed to be the future of video game funding. That’s how it looked back in February 2012 when Double Fine launched their campaign, aptly called Double Fine Adventure. Not long after that, developers were coming out…
System Shock Remastered is going on hiatus, according to a report from Polygon. The remaster of the classic PC futurist RPG by industry icon Warren Spector had a successful Kickstarter campaign in July 2016, raising over $1.3 million from 21,000 backers. The project seemed to…
As I’ve discussed extensively in the past, Kickstarter has always been reluctant to perform any sort of quality control standards. It didn’t matter so much in the site’s heyday, but as more and more creators and backers leave, the slew of poor campaigns threatens to…
It may seem hard to believe now, but it’s been nearly seven years since the first release of Hatoful Boyfriend in Japan, six here in the US. I’m sure we all remember the pigeon dating sim/visual novel, which became a cult legend before it was…
For some of us, video games are little more than a distraction. For others, they represent something so much more. From game developers, to journalists, YouTubers and streamers, and professional eSports players, gaming has evolved into a real profession. It can even be an obsession….
Picross is “is a very fun and addicting puzzle game,” at least according to Picross Touch creator Jon Gallant. What is Picross Touch? Well, it’s Picross. That’s all there is to say about that. The Numbers, Mason There’s a lot going on here in Picross…
2018 is already off to a great start for indie games, and one of the biggest reasons is A Case of Distrust. Developed by The Wandering Ben, A Case of Distrust is a hardboiled, murder mystery noir visual novel. But this isn’t your waifu’s visual…
Just how much control should backers of crowdfunding campaigns have over the projects they’ve backed? Maybe letting them design gameplay features isn’t a great idea, but frequent updates is all but mandatory now. The Wild Eight on Kickstarter adds an unexpected layer to that question…
Shaq Fu: A Legend Reborn was successfully crowdfunded on Indiegogo in May 2014, raising over four hundred and fifty thousand dollars. Thing is though, the campaign went silent not long after that. In July 2016 I did a video on Shaq Fu detailing why the…