The saga of AJ Tilley continues, but this time the bad news is something outside of his control. The main developer for Beach Bounce, Yume no Mikata, went silent sometime after the release of part two a couple months back and it turns out that…
Refuge is a Kickstarter I decided to back today and I think it is brimming with potential. It’s a simplistic two-player game built in the Unity engine that looks like a dark version of Hide and Seek where players can choose to hunt each other…
With 27 days to go I’m not feeling so hopeful about Starmetal’s success on Kickstarter. It currently has 12 backers and only 357 Euro out of the 18,000 it needs. It is early though, and still too soon to be calling a death knell for sure….
A fresh Kickstarter has appeared for a counter-tower defence game called Tree Hugger. The title immediately intrigued me since I don’t think I have ever played a counter-tower defence game before. The title is rather cheerful and makes a goofy kind of sense since you…
Point-and-click adventure Her Majesty’s SPIFFING passed its one year anniversary since being successfully Kickstarted a few weeks ago and the developers have released a new update to celebrate. When last we heard from them, BillyGoat Entertainment were showing off new animations and a new interface….
When games like Heroes of Might & Magic, Civilization and Crusader Kings 2 are mentioned as inspirations, I’m all ears. That’s precisely the case of Legends of Callasia – a turn-based conquest strategy game with a unique card game twist that just popped up on Kickstarter….
I’m a lover of card games, which is why it feels weird that I didn’t know about Faeria until now. Having successfully raised $94,000 on Kickstarter just slightly over two years ago the game has continued to be under development. Before I continue on with the big…
Ambition may usually be a virtue but when it comes to Kickstarter projects an overabundance of ambition is one of the traits that most concerns me. Futuristic racer Formula Fusion was one such project as it set itself up to be a spiritual successor to…
“I never really know what to say when stuff like this happens, but I feel an obligation to be completely transparent with our backers.” Eight times out of ten, a Kickstarter update that begins with such a quote usually ends up with the developers thanking…
Beast’s Fury is a 2d fighting game that had a successful Indiegogo campaign back in June 2013, raising over $21,000 of a $5000 flexible funding goal. In May 2014 the games developers launched a Kickstarter campaign in order to raise money to improve the games quality, ultimately…
Every week we take a brief look at all of the Kickstarter video game campaigns that launched in the previous week. This isn’t to say that all of these projects are worth your hard earned cash, but with any luck having all of them in…
It seems like KING Art Games have been rather busy these days, as The Dwarves looks to be shaping up quite nicely. Actually, “quite nicely” is a serious understatement. What I meant to say is “holy Vraccas I want to get my hands on this NOW!” Successfully funded for $310,091…
Japanese developer Xero is a pretty big name in bishoujo visual novels, but none of their previous titles have had a western release. Now, with the help of localization specialist MiKandi, they’re bringing Libra of the Vampire Princess to English speaking gamers – so long…
I don’t know about you, but I definitely feel like an adrenalin rush right about now. A new Kickstarter has launched for a high-speed multiplayer game called Sector 13. It is set to be a combat heavy starfighter game in space to be enjoyed with…
Updates for the SNES-era RPG Dormant Sky have been few and far between – it’s been ten months since the last one. So while it was good to see developer EdgeEntertainment checking in with backers, the bad news is that like with all the previous…
Dr. McNinja’s Radical Adventure was a game that was funded on Kickstarter back in 2012. The Dr. McNinja game raised over $15k but hit some difficulties. In September 2013, they announced that development would be on hiatus. There has been radio silence since then until Kotaku…
You must be logged in to post a comment.