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Every week we take a brief look at all of the Kickstarter campaigns that launched in the previous week.  This isn’t to say that all of these projects are worth your hard earned cash, but with any luck having all of them in one place will make it easier to educate yourself on the projects you’d like to back, and which ones to run from.  You’ll find two types of campaigns listed, “featured” and “the rest“.  Featured campaigns are those that contain a significant amount of game information, are from known developers, or are significant in some other way.  The rest of the games are usually smaller campaigns that are lacking in information, are from unknowns, have unanswered questions, or have not yet stood out for one reason or another.

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Featured Campaigns :

chosenspacelogoGame : Chosen Space

What it is : Julie wrote: “Chosen Space is an in browser MMO and RPG centered around exploring space with your very own customizable ship, doing as you please. Space is your oyster with plenty of things to do, ranging from playing as a bounty hunter to simply hauling around some cargo. Everything is completely text-based with a universe manipulative and vast at your fingertips. Like the original, this version of Chosen Space is planned to be free to play as well with the option for players to purchase in game currency and various assets.”

Keep an eye on it in our calendar

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more2logoGame : M.O.R.E.

What it is : Julie wrote: “Back in 2012, inspired by the Master of Orion games IdeaLcenter took on the task of revamping the 4x strategy game genre with their project M.O.R.E. In M.O.R.E., players begin with a world of their own and the people who dwell on It. With this population, an empire starts to form and the player attempts to expand it throughout the entire galaxy. M.O.R.E. is that game that would revive the 4x genre.”

Keep an eye on it in our calendar

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hiraganalogoGame : Hiragana Pixel Party

What it is : Julie Wrote wrote: “In Hiragana Pixel Party, a character is running across the screen. Japanese letters are read out to the player with the music playing (and some are read out in English as well) and the player must select the matching Japanese character at the right part of the song. Fail to do so and the character falls. Failure.  With the use of repetition, memory, and timing, players eventually grow comfortable with these Japanese characters and naturally associate a tune to them. It’s significantly easier to remember them.”

Keep an eye on it in our calendar

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flagshiplogoGame : Flagship

What it is : Julie wrote: “Developed by Urban Logic Games, Flagship was designed for the oculus rift from the start and will be groundbreaking for expanding RTS games into the virtual reality output. And boy, we’re excited about this. After working on it for roughly a year, Flagship is in pre-alpha and in need of some funding to become a reality. On Kickstarter, the team is asking for £95K to pay for the rest of development into next year – particularly concentrating on the graphics and programming involved.”

Keep an eye on it in our calendar

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battlerealmslegendslogoGame : Battle Realms Legends

What it is : Julie wrote: “Battle Realms Legends takes the characters and set up of the Battle Realms universe and expands it, changing into a collectible card game merged with RPG and RTS elements seen in the original games. In Battle Realms Legends, the player picks one of 5+ clans and begins with a small deck of cards, including their own realm and peasants to control. From that point on, players will commence in battles to expand their deck and skill set, customizing their hero and skill tree. Unlike its predecessors, Battle Realms Legends’ combat will solely be done through card battles.”

Keep an eye on it in our calendar

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emilylogoGame : EMILY

What it is : Julie wrote: “Emily is equipped with a unique synth-blaster at first, allowing her to shoot and grapple onto things. but the further she progresses in the city and located data/recharge points, she discovers what else her body is made of.  This is EMILY, a side-scrolling platformer metroidvania taking place in a post apocalyptic setting. Emily is a girl turned cyborg by nanobots and is desperate to find her dad. Players will explore the city and take down notable LC figures to get to the core.”

Keep an eye on it in our calendar

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spacewrightslogoGame : Spacewrights

What it is : Julie wrote: “Spacewrights is a lowbit space simulation and exploration game developed by ArithmeBit for PC, Mac, Linux, iOS, and Android. In Spacewrights, players have their very own customizable ship to explore the universe in. They can choose the life of a space pirate or explore uninhabited planets and expand on them, socialize with members of different factions and slowly build their very own galactic empire as well – Spacewrights offers vast possibilities. Once players develop their empire, they can control and customize their entire fleet and command vessels to interact with other ships.”

Keep an eye on it in our calendar

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blossomtaleslogoGame : Blossom Tales: The Sleeping King

What it is : Julie wrote: “I give you, Blossom Tales: The Sleeping King, a Legend of Zelda inspired top-down action adventure RPG, specifically designed after ARPGs from the 90’s. In Blossom Tales: The Sleeping King, we are introduced to a young, curious girl named Lily who’s yearning for a new and original bedtime story from her grandfather. The story he tells her is unlike anything she’s every heard before but it is one many adventure gamers know all too well. Lily, coincidentally, is a young warrior who just became one of the Knights of the Rose, but on that same day, an evil wizard cast a sleep spell on the King. Angered by Crocus’s doings and wanting to restore order to the land, Lily ventures off into the kingdom against all odds to track down Crocus and put an end to his evil doing.”

Keep an eye on it in our calendar

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dinoswordlogoGame : Dinosword

What it is : Julie wrote: “Dinosword is a platformer that just screams retro in every way possible. It is inspired by Clash at Demonhead, Donkey Kong Country, and Zelda 2 – and it shows. From the vibrant pixel art to the lowbit music to the gameplay itself. This game would fit perfectly a few decades back. This action adventure game’s main component is exploration. Dinosword contains 25 different stages on Chompy’s home planet, Meteora, each filled with unique enemies and an interactive environment. This is more than hacking and slashing, there is a bit of puzzle play in each level and items that will unlock more places to explore.”

Keep an eye on it in our calendar

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fortunestavernlogoGame : Fortune’s Tavern

What it is : Julie wrote: “The times are tough. War has broken out into the world and Mathias Gambridge inherits his family tavern. The tavern is in rough shape and needs a player’s touch, so here we are, building it back up again. Fortune’s Tavern is a fantasy tavern simulator taking place in real time. Things seem relatively simple at first for the player, simply constructing additional bedrooms and designing a menu  but soon they are faced with tiring (and quirky) tasks.  Ghosts are haunting the tavern!  Bandits and soldiers are infiltrating! Zombies want to feast upon your patrons’ brains! Two visitors dislike each other and it’s time to brawl! So  many conflicts. All in all – players must build up their tavern and defend it, both financially and structurally, to make things work.”

Keep an eye on it in our calendar

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reflexlogoGame : Reflex

What it is : Julie wrote: “Reflex is a first person shooter classic arena multiplayer game created by Melbourne-based studio, Turbo Pixel.  In Reflex, players go head to head with essentially robots in an arena. Players are offered many customization and editorial options, including an in game multiplayer map editor -to build with friends and destroy friends in – and in game replay editor – where players can create films or highlight reels with their footage.”

Keep an eye on it in our calendar

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losthomelandlogoGame : Lost Homeland

What it is : Julie wrote: ” Lost Homeland is an ambitious third person shooter action adventure game for PC designed with a combination of Victorian Era aesthetics and Steampunk. Spanish studio Jugaba Interactive has been working on Lost Homeland for some time and need additional funding to support their studio and hire additional staff members to finish up the animations, music, and programming. For this, they turn to Kickstarter for $50K.”

Keep an eye on it in our calendar

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The Rest of the Campaigns :

The Secret Testament : A Christian themed adventure RPG, not something you see every day.

Time Glitch Jammers : A platformer featuring a dinosaur hero and a very strange cast of characters.

A Stroke of Madness : A visual novel that tells of story of someone slowly slipping into the depths of madness.

Hipster Town Tactics : A turn-based RPG with units that are, you guessed it, hipsters.

Super Mega Bounce Man : The pitch video should win an award for something, I’m just not sure what.

Firen : A Jurassic age multiplayer sandbox game that features modern weapons.

Claim The Chair : A space sim with an ambitious feature list, but a campaign that is lacking.

Oozengard: Tower of Power : An old-school inspired RPG with a unique game view and story.

The Protocol : A first person shooter for the Oculus Rift with a sparse campaign page.

The Splits : A sollection of 6 extremely difficult mini games.

Loot : A dungeon crawler with almost no information on its funding page.

Batsu! : An app/game that aims to bring the Batsu live-action improv game to life.

Shadow Wars : $250k to make a game based on an unpublished novel.

Ira Deorum : An RPG that takes place in the human body and features one of the lowest funding goals of the week.

Lord of Djinn : An old school SMUP that features to intense looking gameplay and some unique play areas.

Project Xenias : A two million dollar project that features some nice looking mech artwork and interesting gameplay descriptions, but nothing else.

The Slate : A horror maze game that’s missing some much needed gameplay screenshots or footage.

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That’s it for last week.  Watch your wallets!

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About the Author

Greg Micek

Greg Micek has been writing on and off about games since the late nineties, always with a focus on indie games. He started DIYGames.com in 2000, which was one of the earliest gaming sites to focus exclusively on indie games.

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