The best way to please backers is to consistently deliver on your campaign promises. Larian Studios wanted to raise $500,000 with their Divinity: Original Sin 2 Kickstarter back in 2015. When the campaign was funded in less than 12 hours, they realized this was their…
Joanna Mueller
516 Articles
Joanna Mueller is a lifelong gamer who used to insist on having the Super Mario Bros manual read to her as a bedtime story. Now she's reading Fortnite books to her own kiddo while finally making use of her degree to write about games as Cliqist's EIC.
Last summer, Stunmason Games tried to bring their sci fi adventure, StarFlint to life through crowdfunding. Ultimately, they were unable to reach their €40,000 funding goal, but they promised that backers hadn’t seen the last of them. Now, they’ve launched an updated, more polished Kickstarter campaign…
If you remember Lionhead Studios, you’ll remember Peter Molyneux’s propensity for embellishing certain features in upcoming Fable games. An occasional point of contention, it was almost enough to make you wonder what Fable could have accomplished without having to aspire to such wildly optimistic (occasionally unrealistic)…
Earlier this year Valve announced that they were discontinuing their Steam Greenlight distribution method. From an indie perspective this could make it more difficult for developers to get their games on Steam. Whether or not this is a good thing depends mostly on your perception…
Making a game is a learning process. No amount of experience or planning can eliminate all issues and setbacks. It’s just part of game development. Indie developer Jean-Baptiste de Clerfayt outlined his own puzzle design hangups in a recent update for Lancelot’s Hangover. Having raised €10,717 on Kickstarter to bring…
When backers pledge their support for a crowdfunded project they have the reasonable expectation of developers keeping them updated. While it can be difficult to hit just the right mark between too many or too few updates, most agree that content trumps quantity in backer…
The story of The Long Dark stretches back to 2013 when the project was first pitched on Kickstarter. Since then the title has enjoyed considerable success on Steam’s Early Access program. Or, more accurately, part of the project has enjoyed success. When The Long Dark…
Earlier this week we introduced the staggeringly popular Kickstarter campaign for upcoming MMORPG, Ashes of Creation. The project has won the hearts and dollars of over 7K backers. It had already raised roughly $1,296,200 when I wrote this article. If you haven’t checked it out yet, you should…
When BillyGoat Entertainment Kickstarted their shamelessly British point and click adventure game, Her Majesty’s SPIFFING, they already had plans to make it episodic. Clearly, it would take several games to do justice to their burly protagonist, Captain Frank Lee English. They used the campaign to fund development for…
Sometimes a crowdfunding campaign comes along that hits all the right notes and really deserves some extra love and attention. This week we’ve picked Nick Gregory’s Kickstarter campaign for his pixel art platformer, Eagle Island. While the project itself doesn’t push many boundaries, it’s premise…
There are so many elements that need to come together to make an indie game successful. Occasionally, a project will try to circumvent one or more of these elements to its determent. Such is the case of the curious would-be game, In The World of…
At first glance the Kickstarter campaign for TarteUp’s game, Sandbox looks reasonably solid. It has a trailer, plenty of photos and information, and even a full budget breakdown. It’s the level of completeness more campaigns should strive towards. There’s just one problem, Sandbox isn’t actually…
When developers K Bros Games stumbled upon YouTube success with a quirky pooping game, it wasn’t the result of impressive marketing or big budget gameplay. There’s Poop In My Soup was ridiculous and gross in a way that viewers of popular YouTube channels ate up. Hoping…
With the release date for Friday the 13th The Game fast approaching, it’s time to pick favorites. Ever since its 2015 Kickstarter campaign, the teams at Gun Media and Illfonic have been teasing the best of horror’s classic victim stereotypes for players to take on. Are you…
Massively Multiplayer Role Playing Games are by their own definition, massive. As such this has become one of the most challenging genres to fund through crowdfunding. For every Shroud of the Avatar that strikes it big, there are a hundred other projects that never see the…
Headed up by veteran X-COM designer, Julian Gollop and Gaming Insiders founder, David Kaye, Snapshot Games is the latest developer to get the Fig treatment. After successfully Kickstarting their previous game, Chaos Reborn the team has returned to crowfunding for their newest project, Phoenix Point….