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Julie Morley

357 Articles

Julie Morley is a freelance writer and comic artist from Spring, Texas. She attended the Academy of Art University for two years, studying Animation and Illustration. Whilst here, she learned about writing comic scripts, storyboards, and general storytelling. Since leaving college, she has been working on personal comic projects, stories, and illustrations. She aspires to release a self published comic within two years. For the majority of her life, she has been playing console games, typically being third-person shooters and sandboxes. Her favorite game of existence is Dark Cloud II (Dark Chronicle) and her favorite Indie game is Gone Home.

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Brain Teasers And Space Exploration The Fall – Reviewed By Julie Morley [divider] I had some very high expectations for The Fall, a moody platformer developed by Over The Moon Games. For those unfamiliar with it, Over The Moon pitched The Fall via a Kickstarter campaign…

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Shroud of the Avatar: Starring You Shroud of the Avatar : Forsaken Virtues – Previewed By Julie Morley [divider] Richard “Lord British” Garriott has gone back to where it all started for him, fantasy RPG’s. Garriott is the mastermind behind the Ultima games and wants…

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Being a historical curator is already stressful enough but once you add in some greedy adventurers, yearning to steal the treasures you’re earnestly and desperately attempting to preserve, you’re practically due for an aneurism. Tomb of Tyrants is a dungeon-defense puzzle game unlike any other….

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That’s right, a parody of Star Trek. We have a mission to do something important, unlike any other crew in space that you’ve ever heard of. We explore brave new stars, probe deeply into the darkest holes of the universe, and go where others have…

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Time To Go Green In Gaia Town Gaia Town – Previewed By Julie Morley [divider] People argue back and forth about the state of our beloved planet; but we can all admit that we’re not the nicest to it. Many take precautions to prevent harmful…

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Bring Back The Twin-Stick Games Zenzizenzic – Previewed By Julie Morley [divider] Ruud Koorevaar had no experience with game design let alone any knowledge of it; so when he decided to make a game in Unity about a year and a half ago he was completely…