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Josh Griffiths

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Josh Griffiths knows how to write a professional bio. He knows he should talk about how he writes about videogames and sports for a living. He also understands that he should mention that he's in charge of Cliqist's video team, and that he's got a nose for trouble. With a capital 'Q'!

From Indie With Love: 80 Days Advances the Stagnant Visual Novel...

The visual novel has long languished in the world of Otacon’s Japanese animes. The best the genre has to offer, the worst, and the...

From Indie With Love: Renowned Explorers Does Permadeath Right

The term “permadeath” is a bit of a red flag for me. Nothing makes me run faster from an otherwise intriguing game, other than...

2017: The Year of the 3D Platformer

Change is in the air, readers. Leaves are beginning to fall from trees, leaving piles of amber plant matter everywhere. Soon the bare branches...

Crowdfunding Hall of Fame: Failbetter Games

Fallen London is quite possibly the greatest browser game ever made. It’s hard to say for sure since our scientific panel is tired after...

From Indie With Love: else.HeartBreak()

Developers often talk about their games “not holding the player’s hand,” wearing it as if it were a badge of honor. Most of the...

New World Interactive on Insurgency: Sandstorm’s Groundbreaking Single Player Campaign

Insurgency: Sandstorm was one of the biggest surprises from E3 2017, if not the biggest. In case you missed this one, here’s a quick...

5 Failed Crowdfunding Campaigns That Need a Second Chance

Crowdfunding campaigns fail all the time, certainly more often than they succeed, but I don’t know the exact rate, and frankly I can’t be...

A Chat with Ben Wander – Creator of A Case of...

History and video games are like peanut butter and chocolate. They fit together perfectly, and until the day comes when David Hayter clones himself,...

Kickstarter MIA: Last Life Proves an Apt Name

“As soon as we saw it we loved it and we knew we wanted to get involved in any way that we could,” said...

The Ataribox Could Be Devastating for Indie Developers

Everything can change anything at any time. That’s what you typically hear from the social media sphere whenever something new is introduced, especially in...

Tales from Early Access – DayZ Has Become a Forgotten Zombie

PlayerUnknown’s Battlegrounds is currently the hottest thing since sliced Jesus. The little indie game that could seemingly came out of nowhere to surpass four...

5 Ways Life is Strange 2 Could Avoid the Storm

Life is Strange fans had an eventful E3 this year. Developer Dontnod announced they’re working on a sequel before the show, and series publisher...

From Indie With Love: The Sexy Brutale

The Sexy Brutale is easily one of the best games of 2017, a year that has already been a superb one for gaming. I...

Why I’m So Disappointed by Vampyr

Recently, we named Vampyr the Most Disappointing Game at E3 2017. My Cliqist colleague and longtime Edward Cullen cosplayer Joanna Mueller has long written...

Ackk Studios on YIIK, Inspiration, Loss, and Persistence

“We've had some people get pretty negative about our mother's death, and how that delayed YIIK, and things like that,” Andrew Allanson says, “so...

How Little Indie Verdun Stands Up to the Multi-Million Dollar Battlefield...

It’s not often that we get a World War I game, much less one that’s a first person shooter. That’s exactly what EA gave...