Way back in the days of the PS2, before we had Guitar Hero and the short-lived rhythm game craze that followed, Harmonix, developers of games like Rock Band and the upcoming FPS Chroma were still doing what they currently do best – making rhythm games…
Nathaniel Liles
304 Articles
Nathaniel Liles is a freelance writer, writing major, and indie musician based in Southern Indiana. While procrastinating or avoiding real-world responsibility, Nathaniel enjoys playing rhythm games, action RPGs, and very colorful games with many bright, flashing lights. You can listen to Nathaniel sing songs or download his music for free at http://nathanielliles.bandcamp.com/.
I actually laughed a bit while reading GalaxyTrail’s latest update on their upcoming retro platformer Freedom Planet. The post was actually a bit of a sad one for those who staked a heavy claim in Freedom Planet coming out this month, but for those of…
Ridiculous Game Difficulty as a Selling Point By Nathaniel Liles [divider] I’ve spoken on this topic many times on its own, and that’s not to mention the countless time I’ve said it in reviews, but I feel like I’ve been encountering this problem enough in…
A Story About My Uncle Reviewed By Nathaniel Liles [divider] I didn’t have any idea what to expect from A Story About My Uncle when I first set out to play it. I’d seen some people doing Let’s Plays, then I saw all the great…
While we’ve all been enjoying platformer Tiny Barbarian DX, Michael Stearns and his crack team of developers and artists have been hard at work on the next chapter of the Tiny Barbarian tale. Episode 2: The Ruins of Xanadu was released on the 19th, complete…
Barkley 2, which nearly quadrupled its $35,000 goal on Kickstarter late in 2012, is the latest in a long, long line of Barkley games beginning way back in 1993. The first, Barkley, Shut Up and Jamplace. It received an official sequel in 1995, but it…
This is primarily a gaming site, and you know who needs a good computer education? The people who make the games we love so much (and even some of the ones we hate). Myself and a few other video game journalists, developers, and computer tech…
Considering Shovel Knight has had the time to fall both in and out of the indie spotlight, as it were, the game hasn’t actually been released in any form. I found this strange to learn, because I could’ve sworn that it was released ages ago,…
The Slaughter, an immersive and story driven adventure game to be released next month on PC, Mac, and Linux, is going to miss its projected release date of July 2014. While yes, this is a bit disappointing, the game has plenty of progress to show from…
I’ve seen enough Kickstarter scams to tell you that Dungeon Panic! is actually on hiatus. It’s not some scam, believe it or not, although many many times when a game goes on hiatus, it is. Why do I think that this is a legitimate delay?…
Have you been looking for something to play on your OUYA that justifies that purchase at least a little bit? Well, I hope you like dubstep, because DubWars is the bass-powered twin-stick shooter you’ve been waiting for, and it’s been released on both OUYA and…
I whine a lot about how many visual novels there are on Kickstarter, I’ll give you that, but let’s not forget about The Seed, here. The Seed is an interactive novel, yes, but it’s done in a completely different style than most of what I’ve…
Dreamfall Chapters: The Longest Journey has a really cool concept, and the numbers tell me that I wasn’t the only person thinking that when the game was seeking funding. Dreamfall Chapters just flattened its initial goal of $850,000 and ended up raising almost twice that,…
Unrest, a gorgeous RPG taking place in Ancient India, generated 12 times its original funding goal, closing their campaign on June 31st, 2013 with $36,251 in hand with plans to make an expansive and unique traditional RPG. Tons of side quests lie in the gigantic…
Colonisation: Moonbase is a construction and micromanagement simulator in which you build yourself a self-sustaining colony on the moon, and after squeaking by its funding goals last year, it looks like Colonisation is making a bit of distribution headway. After approaching Desura as a means…
Philip Buchanan has been hard at work on the upcoming survival-puzzle game 39 Days to Mars, complete with a specialized engine and plenty of work to show off for the past couple months. Most recently, we got to take a look inside some new artwork…