Ryan Dancey, Lisa Stevens and Mark Kalmes started Goblinworks in 2011 to create Pathfinder Online, a fantasy sandbox MMO with open world PvP multiplayer based on the Pathfinder roleplaying game. They launched a Kickstarter in November 2012, finding instant success. But things haven’t gone very…
Carston Anderson
15 Articles
The Authors name is Carston Anderson and he is old enough to know better but thankfully still young enough to not care. He is a Slytherin and proud of this fact, often flaunting it whenever possible. His hobbies besides writing and video games include reading anything and everything, and the oxford comma.
Little over a week ago, the survival horror game Phantasmal went live on Steam. Creator Joe Chang describes it as a horror game where no two play-throughs are the same, where every level is randomized and you can never fully rely on your previous experiences to…
Things are looking very good for Pale Spectrum, the sequel to Brilliant Shadows by Ithaqua Labs. Requesting only 1,500 dollars and receiving over $7,000 with four days to go. After launching on the 25th of March in the first 24 hours the campaign was well…
The bell has rung, and Igrasil Studio’s new visual novel Bloody Chronicles has raised all of the $30,000 requested with an extra $17,622. Described as as a gritty visual novel about an orphaned detective working for an organization that solves crimes labeled unsolvable by the police, the first installment of…
Bit of bad news and good news for all you fans and onlookers of Lotia. First off, progress on the indie RPG game from Crayon Ponyfish has been going steady for some time now. An update from March 28 says we’re getting maps, a lot more….
Big news for fans of BattleTech, the newest of the long running series and the latest project by Harebrained Schemes. For those of you who don’t know, the BattleTech universe is one full of near-constant warfare and feudal political intrigue, where noble houses squabble for control over…
The bad news is things aren’t looking too good right now for the Lux Kickstarter campaign from Chimera Games. With just a few days to go before funding for the MMORPG ends, the game still has a long way to go, with less than half of the $200,000 requested being raised….
As the Kickstarter campaign for One Tower enters its final 48 hours, the official nonstop stream to count down the final stretch before the campaign officially ends on a triumphant note has begun. Thus far the game has surpassed it’s $24,000 funding goal by a little…
World at War was the first Call of Duty game I played for the Xbox, and as such it has a special place in my heart. Even though it’s multiplayer lobbies were overrun with modders flying around the map shooting Ray Guns last time I booted…
If you’ve been with is for awhile then you’ll notice that two of my coworkers have already covered Wartile before, and generally speaking the response has been positive, both among staff and other journalists at places such as Kotaku, PC Gamer, and Polygon. So you can imagine my surprise…
If there is one thing I’ve learned about indie game development during my time with Cliqist it’s this: it’s competitive, and without an established, dedicated fan base you wont get far. Examples of success include games like Wasteland 2 and The Dwarves (not yet released but it…
Its a sad fact that sometimes a Kickstarter campaign just falls apart. Maybe the developer doesn’t budget well enough and runs out of money and calls it quits or maybe they just take your money and runs off. But Mars Frontier is different in that the…
Yandere Simulator is easily classified as one of the more ambitious crowdfunded projects I’ve come across in some time. Raising nearly $4,800 dollars per month, its sole developer goes by the moniker of YandereDev and works on it full time. That’s 24/7/365. YandereDev describes his project…
I’m a huge Ron Paul fan (more for the memes than the politics), but today we won’t be discussing politics. Instead, we’ll be discussing Ron Paul: Road to REVOLution, a 2D side-scroller that gathered $11,073 USD for a 2012 release and never saw the light of day….
I think everyone who derives any real enjoyment out of playing video games has sat down and thought about making their own game. It’s just a phase I think you go through, maybe more than once or twice. But unlike the majority of us who…