Diablowing looks like a lot of fun, and it’s great to see Kickstarters with decent gameplay front and center, and if early beta footage can make me want to play a game, something’s gone horribly, horribly right. So, what happens when a developer takes classic…
Nathaniel Liles
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Nathaniel Liles is a freelance writer, writing major, and indie musician based in Southern Indiana. While procrastinating or avoiding real-world responsibility, Nathaniel enjoys playing rhythm games, action RPGs, and very colorful games with many bright, flashing lights. You can listen to Nathaniel sing songs or download his music for free at http://nathanielliles.bandcamp.com/.
We’ve already talked about Contact Vector here on Cliqist, both in an overview and a review of the proof-of-concept, but it seems goals were not met during the last campaign. Developer Stephen Moorhouse hasn’t lost heart, however, and he’s brought Contact Vector back to Kickstarter,…
Few games really appreciate that multiplayer gaming is more than just talking to your guild mates through a headset. Multiplayer gaming is about sharing laughs and strangling your friends, and every time that kind of multiplayer is included in a game, a blue shell gets…
I love bullet hell games, and more recently, I’ve been getting more and more into them, same story for dual-stick shooters. I just can’t get enough of games like that. I love the arcade feel, I love the challenge, I love the madness, and, as…
The Edo period of Japanese culture is one that’s been immortalized in countless mediums, usually through the artistic styling of ukiyo-e, which translates to “art of the floating world”. It’s a beautiful and historically prominent Japanese art style taken from woodblock prints, and it’s implemented…
Most horror games made these days follow the same formula, and although it’s a formula that works most of the time, it’s also one that’s beginning to get a bit stale with some gamers seeking a bit of variety. These games are first or third…
Equality in the world of gaming is an issue, and it always has been. The most vocal group of those oppressed by less-than-friendly (or more-than-friendly) gamers is female gamers. Female gamers have been harassed, threatened, and otherwise oppressed in the world of gaming since the…
Everyone who’s ever seen or used a computer has wondered, at some point or another, how exactly computers do all the computery things they do. As of right now, you may know exactly how all of this works, but for those of us who don’t,…
We live in an age of polarized moral standing in video games. You either make all the nice decisions and get carried around in a parade, or you act like a complete bastard all the time and get lava skin or something. It doesn’t exactly…
Those of you who have been visiting Cliqist for a while now have probably seen our reviews of the first two games (this one and this one) to come out of Project Giana, and after having the pleasure to play through those, I can tell…
I’ve been hanging around Kickstarter for a good long time now, and it’s rare to find a game that comes off as wholly original as Pann, a new platformer from Glass Cannon Entertainment. You can see everything in action yourself if you decide to go…
Eve Online is insane. It’s the single most expansive, cohesive world in all of gaming, but an incredibly small amount of the history of the Eve Online universe existed when it was first created. Now, there’s a huge, expansive lore, with governments and bands of…
At the core of every great exploratory game is a purpose. The game’s purpose can be to tell a story or incite emotions. The game’s purpose can even be to make you question the game’s purpose, but there’s always a purpose, or else the game…
On one level, Buck is a game about a teeny tiny, adorable-ass dog that was the lifelong friend of the lead developer of Buck. This is a game about that dog. In Buck, however, a couple things are different about old Buck. What kind of…
Exogenesis Previewed By Nathaniel Liles [divider] I absolutely love it when a developer makes a game demo public and free to people on Kickstarter. It’s the best way for a person to make sure that they know what they’re getting into, and it’s the perfect…
Many games these days, even multiplayer experiences that seemingly allow you to choose your adventure, have a predetermined narrative. You’re the chosen one, or you’re the world’s last hope, or you’re magic. Something is special about you, even if there’s something special about 5 million…